Speedfighting

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What is speedfighting ?

the strategy to research energy so far that the defender has no time to catch u with his defending fleet. Some speedfighter are even faster than the defender with the 50% speedbonus for planets of his alliance or himself. For speedfighting is no big fleet needed because the aim is not to fight just hit fast and disapear.


When was this strategy developped ?

The idea was born in the end of beta 7 or in the interbeta between beta 7 and beta 8. The first speedfighter was K[McGonna] who tried to rank in beta 7 and was bashed down of an alliance which rankers - the leader - was bashed by Ionstorm. after he lost his fleet and hais points he wanted revenge ... and the only possibilty was to hit the enemy during the night before he knows what happened. But in this time he was pretty slow that he will be in later beta's


Bad Surprise

Until Beta 8 attacker and bodyguards were pretty slow. There were fights between giants (+4/+4 fighter) with huge fleets ... but could c their arrive neary an half day before. But after the discovery of K[McGonna] before beta 8 nearly all Ionstormer research energy to become a Speedfighter. So the bodyguards of the leader were pretty shocked when the Speedfighter were able to jump from planet to planet in less then 10 minutes. So they were able to kill a leader in less than 2 hours. In beta 9 more and more people tried to become faster also the defender but there were still problems for them ...


Problems of Speedfighting

the speedfighter became so fast that they are able to fly from planet to planet during a server update ... so coz the ETA is +15/-15 min .. they could theority go back in the time .. but there is no solution until now .. for this .. the 2nd problem is that the defender have to look very often if an attack is on the way to them or not ..


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