Увод

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Това е увод, предоставящ информация за играта Astro Wars.

Contents

Цел на играта

Създаване на Звездна Империя, ваша и/или на вашите съюзници, чрез война, допломация и резвитие на планетите ви.

Въведение

Раса

Ако желаете можете да си изберете раса. Избирайки раса, избирате вашите силни и слаби страни. (за повече информация, моля посетете Раса.)

Можете е промените:


Прираст
Наука
Култура
Индустрия
Скорост
Атака
Защита

Също така можете де бъдете:
Търговец

Или да изберете бонус:
Експериментална Лаборатория 12

Ако не знаете какво са / за какво служат, някои от тях са:

Атака - бонус към бойната стойност на корабите увеличаващ шансът ви да спечелите битка
Защита - повече/по-малко отселели кораби след битка
Скорост - увеличава скоростта на корабите ви (-50% значи +100% време на път)
Търговец - може да прави търговски споразумения безплатно.



Ако нямате опит с играта се препоръчва да започнете със стандартната раса (без промяна).

Управление на играта

Играта е разделена на седем главни екрана, до които имате достъп чрез етикети(връзки) разположени в горната част на екрана. Те също водят до останалите екрани за извършфане на необходимите операции.

Екрана на Съобщенията

Когато влезете в играта това е първата страница която виждате. Тя ви показва съобщенията и новините от последните седем дни, подредени по пет на всяка страница, показвайки ви всичко станало във вашата игра. За повече информация, моля посетете: Екрана на Съобщенията.

Екрана на Картата

Този екран ви показва всички Слънчеви Системи до които можете да достигнете. Тук можете да видите информация за притежателя, населението и космическите станции на всички планети в системите до които можете да достигнете. За повече информация, моля посетете: Екрана на Картата.

Екрана на Планетите

От тук управлявате вашата империя. Виждате всичките си планети и с ендо щракване влизате в инфраструктурата на всяка една от тях. Можете да строите Сгради или кораби като използвате индустриални точки. Ако играта е нова за вас ви препоръчваме да похарчите няколко, зада построите роботизирани фабрики тъй като те произвеждат още индустриални точки които можете да използвате и за други неща.

За повече информация, моля вижте: Екрана на Планетите.

Science screen

This screen manages your Research Lab. Research is important as it can give you better ships, more planets etc. You can only choose to research one of the follow at a time. For more help, go to the Science Screen.


  • Biology: You can see more then just your system under the menu map. You have to know, that you can only fly to the systems that you see on your starmap. Every 2 levels of Biology gives you the chance to see more systems (this is random from the look of the startmap). With Biology level 25 you can fly to every system in the Astrowars universe by knowing the ID of the target system.

    Science Special: If your level is 6 levels higher than your opponent, you can see his intelligence report (race, detailed science, and trade bonus) if his origin is in your range of vision.

    <li>Economy: Economy makes the ships cheaper. A destroyer will be 1 production point cheaper, a cruiser 8 production points and a battleship 20 production points.

    Science Special: If you are the top player, among 100 others who joined the game in about the same time, regarding economy you get a 5% bonus to your trade bonus.


    <li>Energy: Every level your fleet will be faster. Each level of energy decreases your total travel time by 10%.


    <li>Mathematics: Math is needed for a successful defense.
    Level 8: the Arrival Time Calculator shows your the hour.
    Level 12: the Arrival Time Calculator shows your the minutes.
    With Math at level 15 you are able to build cruiser.

    Science Special: If your level is 6 levels higher/(lower) than your opponent, you get a +/(-)25% defense bonus (more/(fewer) survivors). This adds up to the race bonus: defense.


    <li>Physics: Physics is also needed for a succesful attack.
    With Physics at level 15 you are able to build battleship.

    Science Special: If your level is 6 levels higher than your opponent, you get a 25% attack bonus (increased chance to win).This adds up to the race bonus: attack.


    <li>Social: Social is needed to get higher population.

    Science Special: Everyday one of your planets gets an extra population level. A planet can only be affected by this spontaneous growth if your social level is 6 levels higher than the population.


    <li>Culture: You need Culture to get new planets. Culture research is different in that it isn't affect by the Research Lab but Galactic Cybernet which means you can research one of the things above and do this at the same time. For every one galactic cybernet, you get +1 culture every hour.</ul>

    Trade screen

    You must be at least a level 1 player before you can get onto this page and given the option of changing Production Points to Astro Dollars.

    Astro Dollars are needed in Astrowars to purchase such items as Artifacts, Supply Units, and Production Points. Astro Dollars are also required to initially set up a registered Alliance, and to contract Trade Agreements with other players.

    For more details, go to the main Trade Screen help.

    Alliance screen

    Fleet screen

    Here you can control your fleet and launch attacks on other players. The screen shows the quantity and location of each ship type you own, and lists any launched fleets. For details of how this screen works, see the Fleet Screen page.

    Building Up

    This is a loose guide, not a bible, there are many more effective strategems, but this one will work.

    For your first planet your going to spend some time building the number of robotics factories, before building anything else you'll w

    Expanding Your Empire

    There are three ways of building up your empire,
    1) first is a passive method, send messages to the players in your system offering alliances or non-aggression pacts, and taking over planets that are unclaimed (free planet), have been abandoned (unknown) or are owned by inactive players (ie still population 1 after a week of game play).
    2) the other method is the aggressive one, in this method you try and take over the planets of people in your system as quickly as possible, this is not recommended for the non-experienced.
    3) The third method, and most popular, is a mixture of the first two, make alliances with *some* of the players around you and take over the ones that are weakest.

    To Battle!

    Diplomacy

    Diplomacy is key in this game, there are three types of basic diplomacy
    1) Full alliances, everything you do is for the alliance, if they are stronger it makes you stronger. You protect them, help out in need, just as the other members of your alliance do for you. these alliances usually consist of 6 or more players
    2) NAP, or Non-Aggression Pact, this is where you mutuallly agree not to destroy each other :)
    3) partial alliances, somewhere between the two, commonly trade destroyers and have a nap as well as share information about battle plans.

    Need further help?

    The forums ( http://www.astrowars.com/forums/ ) are a GREAT source of information, the search command should be use very often for a new player learning the ropes, also the archived section ( http://www.astrowars.com/forums/viewforum.php?t=11308 ) is very helpful
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