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Some infos are posted twice in the News section
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Naff
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PostPosted: Thu Feb 04, 2010 4:10 am    Post subject: Some infos are posted twice in the News section Reply with quote

Is this a new bug or don't i just know it?
Had many incomings and lost the overview...

And no, i'm not confused, logged out and in again and cleared my cache already...


Example:

02:48:33 - Feb 04 The population decreased by 15 at "the same planet".
02:48:33 - Feb 04 The population decreased by 15 at "planet x"
02:48:31 - Feb 04 Attention !!! We have evidence of an incoming fleet around that time.
15 Transports
going to attack "x"!
We suppose its the Fleet of "fastplayer".
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VinTheShrimp
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PostPosted: Thu Feb 04, 2010 1:09 pm    Post subject: Reply with quote

whats exacly the bug here?
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Naff
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PostPosted: Thu Feb 04, 2010 1:52 pm    Post subject: Reply with quote

You sent one fleet with 15 tr to the planet, but i saw 2x 15 tr decreasing my pop. And you know also that there wasn't a planet with pop 30. So not possible that it was decreased twice by 15 population...

To planet 1 you sent also 15 tr, but there everyting was ok in the news.
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VinTheShrimp
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PostPosted: Thu Feb 04, 2010 2:15 pm    Post subject: Reply with quote

yeah, i wondered myself who popkilled planet 2 Razz
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ThanksForXP
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PostPosted: Thu Feb 04, 2010 10:21 pm    Post subject: Reply with quote

It is a known bug, but we have no clue when does it occur.
Please post more reports if you encounter a similar bug, so we can maybe find out from where it comes.
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Naff
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PostPosted: Thu Feb 04, 2010 11:29 pm    Post subject: Reply with quote

Ok.
Will take a look at it.
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TheTinyFlea
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PostPosted: Fri Feb 05, 2010 12:57 am    Post subject: Reply with quote

For me it always occurs across two pages... Sometimes i get the message on the bottom of my first news page and then get the same message at the top of the second page.
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greenbird
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PostPosted: Mon Feb 08, 2010 6:09 am    Post subject: Reply with quote

TheTinyFlea wrote:
For me it always occurs across two pages... Sometimes i get the message on the bottom of my first news page and then get the same message at the top of the second page.


This would point towards a simple problem with those counters used in pagination of News page. It could even not be a bug, but just be caused by another message being added on top of News, pushing an older message from bottom of page N to top of page N+1. But that does not match Naff's original description of logging out+in and still seeing the dup.

Also... did you notice the timestamps? Usually timestamp of arrival is only one second behind time of incoming, but those two messages are 2 seconds behind. So maybe another message came in for 02:48:32 (e.g. PM or whatever). Is it still so that no two messages can have the same timestamp? If so, why? (as it could easily cause this issue)
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CutDealer
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PostPosted: Mon Feb 08, 2010 2:17 pm    Post subject: Reply with quote

greenbird wrote:


Also... did you notice the timestamps? Usually timestamp of arrival is only one second behind time of incoming, but those two messages are 2 seconds behind. So maybe another message came in for 02:48:32 (e.g. PM or whatever). Is it still so that no two messages can have the same timestamp? If so, why? (as it could easily cause this issue)


Not the problem here.
I didn't experienced this bug, but i just checked my news screen : There is a lot of 2sec delay.

From my understanding there (and because I've been popkilled, so, many examples in my news screen Very Happy) :
1) When you attack a planet at hh:mm:00 and there is a defense
-> There is a fight at hh:mm:01
-> The planet is popkilled or taken at hh:mm:02

2) When you attack a planet at hh:mm:00 and there is no defense
-> The battle is solved at hh:mm:01 (no report in news screen)
-> The planet is popkilled or taken at hh:mm:02

So, if there is only a battle (no TR), the result will be given 1 sec later, and if there is TR (or CS), whenever there is a battle or not, this result will be given 2 sec later.

I just looked at my 6 page news-screen, checked all, and it's matching.
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Naff
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PostPosted: Mon Feb 08, 2010 4:33 pm    Post subject: Reply with quote

Will take a look at it again, but so far everything was ok with the latest news.
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Oin
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PostPosted: Wed Feb 10, 2010 6:40 am    Post subject: Reply with quote

as far as I´m informed both involved got a PM from AccountAdmin. Is there still a (new aspect of this) problem that we would have to forward to AllesRoger?

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greenbird
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PostPosted: Wed Feb 10, 2010 10:50 pm    Post subject: Reply with quote

CutDealer wrote:
greenbird wrote:


Also... did you notice the timestamps? Usually timestamp of arrival is only one second behind time of incoming, but those two messages are 2 seconds behind. So maybe another message came in for 02:48:32 (e.g. PM or whatever). Is it still so that no two messages can have the same timestamp? If so, why? (as it could easily cause this issue)


Not the problem here.
I didn't experienced this bug, but i just checked my news screen : There is a lot of 2sec delay.

From my understanding there (and because I've been popkilled, so, many examples in my news screen :D) :
1) When you attack a planet at hh:mm:00 and there is a defense
-> There is a fight at hh:mm:01
-> The planet is popkilled or taken at hh:mm:02

2) When you attack a planet at hh:mm:00 and there is no defense
-> The battle is solved at hh:mm:01 (no report in news screen)
-> The planet is popkilled or taken at hh:mm:02

So, if there is only a battle (no TR), the result will be given 1 sec later, and if there is TR (or CS), whenever there is a battle or not, this result will be given 2 sec later.

I just looked at my 6 page news-screen, checked all, and it's matching.


I have a counter-example for your theory:
Quote:

04:12:40 - Feb 10 Congratulations! Your attacking fleet was victorious at Rasalgethi 8. You lost about x% and gained 876 experience points from [BLA] LordAsgaroth
D:1403/C:3/B:3 vs D:292/C:0/B:0/S:0
04:12:41 - Feb 10 The population decreased by 3 at Rasalgethi 8.


So maybe there is a random component depending on server load or whatever.
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CutDealer
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PostPosted: Wed Feb 10, 2010 10:54 pm    Post subject: Reply with quote

That's not a counter-example Gb, that's exactly what I said ^^

Fight at hh:mm:00, popkill at hh:mm:01
On LordAsgaroth screen, his fleet was supposed to arrive at 04:12:39, for sure ^^

So, to summarize :
Fleet arriving at hh:mm:00
Battle at hh:mm:01
Pop things at hh:mm:02

it works here ^^
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greenbird
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PostPosted: Wed Feb 10, 2010 11:22 pm    Post subject: Reply with quote

just checked: brownie fleet history still has 2010-02-10 04:12:39 as arrival time

so once again
Quote:
cutdealer is right
:P
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greenbird
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PostPosted: Mon Feb 22, 2010 2:30 pm    Post subject: Reply with quote

The effect was observed again today. It appears to be caused by fleets consisting of only transports and zero CV hitting a planet with zero CV defence.

The pop-behaviour conforms to Note#2 on http://www.astrowars.com/portal/Transport
but the message should not be duplicated.
=> just a display glitch.
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