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About Astro Wars |
Colony ShipThe Colony Ship is the basis for expanding empires. The starships of this type contain all the essentials for colonizing new worlds.A new world is viewed on the Map Screen as a "Free Planet" and as such has no owner until a colony ship arrives from a player with a high enough Culture level to take control over the new planet. Colony Ships also have a secondary function - they can be used to transport PPs to a planet (in your empire) of your choice. You simply launch a Colony Ship to your target planet (or the free planet to be conquered) and when there are 2 Colony Ships present (minimum), each Colony Ship will be deconstructed and 15PP will become available per Colony Ship. The trigger for Colony ships to disband is at least 1 colony ship in the incoming fleet so if you have 1 colony ship on a planet and you send 1 destroyer and 1 colony ship to a planet then the colony ships will be disbanded but if there are 2 colony ships present on the planet (due to construction on that planet) and 1 destroyer is launched to the planet, the colony ships will not disband. Note: You can only have a maximum of 5 fleets in transit at any given time. Note:All free planets have 0 Population, and 0 buildings present hence when the colony ship arrives the population will be set to 1 by the Colony ship and therefore its original output will be +1pp/hour. Note:Colonizing a "free planet" costs 1 Colony Ship Note:When using Colony Ships to transport PPs to a Free Planet you intend to conquer you MUST send a minimum of 3 Colony Ships to the planet to get 30 PP. 1 is used in taking the planet and then a minimum of 2 more colony ships are needed to attain pp giving 15 pp. Therefore in the above example 30 pp would be deposited on the newly colonised planet) Note:You may send as many Colony Ships as you like but when they land on the planet they will immediately deconstruct in pairs (ie. if 1 colony ship arrives on a planet and another arrives later they will deconstruct on the second ships arrival) or the multiples that they were sent in (ie. if you send 3 to a planet under your control you will receive 45 pps there). Note:Colony Ships have a Combat Value of 0. But they take part in active combat. If they are sent with a fleet of combat ships they will experience battle damage and a few may be lost along with other ships. It is a commanders decision whether to send them with a main fleet or take another fleet launch spot and send the colony ships later Related: Culture, Energy,Biological Science Glossary Index back |
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